Tile Map doesn't fit the grid.

Hello, I recently made a tile map template for the game I’m working on, but even the template doesn’t fit the grid, its too small and doesn’t fit like It should. Here’s some screenshots with my sprites and settings. The Grid is 32x32 and was drawn and exported in aseprite

Anything helps, I’m willing to answer questions.

Did you chop out the sprites correctly with the sprite editor?

Concentrate on getting one sprite perfect and use it again and again in the Tilemap until you’re confident, then set up the others.

Maybe you have to adjust the pixels per unit in the cave tilemap?