Timeline postition Gameobject different in Timeline play and Unity Editor

Hello,

Maybe I am doing something wrong, but for some reason when I play my timeline via the timeline preview the position is correct for my asset. When I play the timeline via the Unity Editor, the positions are off. I recreated the timeline a few times. I might be missing a step. I made a video to show my issue.

Thanks,
John

Fix: Hi any updates on these fixes?

@JakubSmaga Thanks for the reply.

I was able to get it working by using TransformTween from the Default Playables on the Asset Store. Small fix until the next release of Unity 2018.

Thanks again,

John