Hi. I was trying to do a build with Unity 2019.2.7f2 and got some crashes in shader while doing a build for iOS:
Shader compiler: Compile Standard - FORWARD, Vertex Program: Internal error, unrecognized message from the shader compiler process. Please report a bug including this shader and the editor log.
Shader compiler: Compile Standard - ShadowCaster, Vertex Program: Internal error, unrecognized message from the shader compiler process. Please report a bug including this shader and the editor log.
Shader compiler: Compile Standard - FORWARD_DELTA, Vertex Program: Internal error, unrecognized message from the shader compiler process. Please report a bug including this shader and the editor log.
etc…
Should I use for iOS Color Space Gamma and inside autographs only Metal?
Yes, I forgot to say this important information.
I have tested unity 2019.3 in CatalinaOS and might be solved this problem, but right now Unity Team are working in the issue about Catalina OS
I´m also working on 2019.3(beta) right now, since i need to publish an update asap. Shader compilation works indeed, But it brings a whole new bunch of issues to solve and building a prod app with a beta buildof unity seems flaky to say the least
Dear friends! This solution for Catalina OS works fine for me. Just replace UnityShaderCompiler file from 2019.3 beta to your 2019.2 (in my case 2019.2.9f1) Delete /Library folder and restart Unity