Unity 2019.4.8f1 "Incomplete mesh data in Sprite. Please reimport or recreate the Sprite."

Hi everyone,

I have the following issue when I am trying to import some svg files in Unity:
Incomplete mesh data in Sprite. Please reimport or recreate the Sprite.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

I use the Vector Graphics 2.0.0 package.

I have this error only when I import svg made in photoshop (2020 version). When I tried with other find on the internet it’s perfectly working.

To export my svg from photoshop I follow this tutorial (I use their photoshop assets to make my file):

Is there something not compatible with unity in the way they are exporting ?
Or do someone already had that issue and resolved it ?

Thanks!

Seems to find the matter. When exporting svg photoshop the output seems to be just a PNG embedded within an SVG. And it’s not readable by all softaware (including Vector Graphics 2.0.0 package). So for now I think I will make my map with TileMaps