How to import a .SVG file that I created myself in v2019.4.2f1 without a .JSON file

Hello. New to this amazing world of Unity. I cannot believe how much you can do with this software!

So, I have created my own .SVG file. Just a simple freeform to test shape in Illustrator.

I went to Assets | Import New Asset, and the file did not show up.

[EDIT Ignore bold text…]
Using the Package Manager, I tried to import it but it is looking for a .JSON file, which I have no idea what that is, other than a JavaScript file of some sort.
Everywhere I searched just says that it’ll import it easily with 2018 or later.
If a .JSON file is required, ok cool - but how do I do that?
I saw this, but can’t seem to find it in Unity:
About Vector Graphics | Vector Graphics | 2.0.0-preview.24
[END EDIT]

Can someone help?

Thank you in advance…

Mike

Thank you VERY much for that! WOW there’s a lot of stuff in that list!

Thank you thank you thank you!

Mike

Why does it have to be a SVG file? Why not PNG or JPG?

Because a scaled up PNG or JPG became pixelated and with a vector, I could get precision crisp corners with the Polygon Collider 2D. It was my inexperience that I didn’t know how to get an SVG in there. I do now, so I’m all set. Mr. Valjuin gave me the perfect answer.

Thanks

Oh