Unity Editor does not recognize installed plaforms

Hey folks,

We found the issue and fixed it! I’m pushing hard to have the fix included in an upcoming patch, but right now it is included in Hub 3.16.0.

Thanks again for your patience and logs/reports!

Edit: A quick explanation of the issue…
We use 7zip to extract the .pkg files. On Ubuntu (where we test and develop) the binary detects the nested gzip Payload and extracts it in a single step. On other distros, this doesn’t happen.

Here’s roughly what we’re dealing with:
Ubuntu: [name].pkg → TargetSupport.pkg.tmp/Payload~ (cpio) → AndroidPlayer
Other distros: [name].pkg → TargetSupport.pkg.tmp/Payload (gzip) → TargetSupport.pkg.tmp/Payload~ (cpio) → AndroidPlayer

I added an extra check and now we handle the 3-step extract on non-Ubuntu distros. I’ve also internally asked whether the Linux modules can instead be distributed a tar.gz or similar in the future.

NOTE: reminder Unity and the Hub team do not officially support non-Ubuntu distros. I spent time after hours researching and fixing this.