Unity for people with visual impairments?

Hello,

I would like to develop a game for blind people. I am currently in the idea phase. Does Unity offer any help (code, objects, menus) during the creation process that blind people could benefit from later?

stereo sound? idu how is possible game for blind people except this, i know only how is possible game that blinds people

2 Answers

2

I’ve developed a few applications for the visually impaired in the past. You need to use accessibility plugins for such applications. The screen of visually impaired people’s phones is not like ours. They control menus with finger swipe commands on a black screen. The same applies to the application you will develop for the visually impaired. You can still have a UI design. Then, with the plugin below, you can transfer the text equivalents of all UI elements to visually impaired individuals in an audible way.

https://assetstore.unity.com/packages/tools/gui/ui-accessibility-plugin-uap-87935

appreciate your answer! Very important to keep this in mind. Will follow this.

By default, games made with Unity are incompatible with screen readers because Unityʼs UI systems are not accessible to assistive technologies. This means that while the screen reader is on, it is impossible to interact with a Unity game.

The Unity Accessibility Plugin partially solves this problem by simulating screen reader behavior with the help of text-to-speech. However, screen reader users will still have to turn their screen reader off if they want to play a game made with Unity.

The good news is that starting with Unity 6, games made with Unity can natively support screen readers on Android and iOS by leveraging Unity’s new Accessibility APIs! :slightly_smiling_face: These APIs are independent of the UI, so they can be used regardless of what UI system the game employs. Moreover, Unity 6.3 also brings native screen reader support to Windows and macOS.

Check out our documentation and sample project!