Hello,
anyone know how to show URP lights on webGL, i tried everything.
I have point light and lighted particles, I really can’t find how to do it.
I am on URP 2021.3.1f1
Hello,
anyone know how to show URP lights on webGL, i tried everything.
I have point light and lighted particles, I really can’t find how to do it.
I am on URP 2021.3.1f1
More details would be helpful here. Please attach some screenshots/videos that illustrate the issue.
Yes of course, I apologize.
I created a scene with a flashing light to give a horrifying atmosphere, this light and a pointlight, I used animation, (enable property) to animate this light.
When I publish my project on unity play, the light no longer appears, of course on itch.io no problem, everything works fine.
In my software training, I studied very badly the lights and the post processing, which seem to me not to be the priority for the moment.
I avoided giving too much detail on my settings because unity has a lot of settings and optimization for lights.
Here is the project :
As you could see the red neon light in the kitchen flashes and is visible in the itch version but not play.unity.
Of course all the post processing and the effects of light and reflection of this project are absent, but it is not the most important even if those are not aesthetically beautiful on webGL, the main thing would be to be able to reintegrate the lights of type pointlight, to keep the mood cohesive.
Apparently it comes from my browser, with google chrome works on itch.io ,
but not on unity play, strange.
On opera: both work.
The weirdest thing is if this is from a google chrome setting why does it work on itch.io really weird.
Edge also works.
Thanks for providing additional details. Everything was in order on my end when testing on Firefox.
Regardless, this is a realtime lights-related issue on URP. From what I gathered, this project is not using baked GI. I am moving this thread to URP sub-forum.
Apparently other user have the same problem, I can’t say that this problem only on URP, but that I created this project on URP.
Baked or real time, the same result.
Yes on firfox I also have no problem, only on google chrome and only on play.unity.com.
Could you please report a bug? Someone from our customer QA team will look at your case and will forward it to the right team.
Yes of course, I wasn’t sure it was a bug, an error or misconfiguration happens often. I’ll do it immediately.
Yes of course, I was not sure that this was a bug, an error or a bad configuration and it happened quickly.
I do it right away.
The report was sent, I tested with the basic pipeline, the bug is the same, it does not come from URP, and since it works on itch.io with google chrome, I think the problem comes from the site play.unity
I recreated a simple scene, with a pointlight, spotlight and a spere to test the light and shading :
Works fine on Chrome 100.0.4896.127 & Firefox 94.0.2 (64-Bit) in WIN 10 RTX3090 nvidia GPU
What GPU do you have?
I have Chrome 101.0.4951.41 (64 bit), GPU is GTX1060 in WIN 10.
I repeat myself, the project works on itch.io with google chrome as well as all other explorer.
fffMalzbier do you see a pink light behind the sphere, and shadow under the sphere?
If it does not work on itch.io, I would have thought of a browser problem, but as it works, I wonder if it is not a bug with the google update, misinterpreted by play. unity
Yes i seen the pink light on the back wall and the shadow under the sphere.
Ok ok thank you, your version of chrome seems to be less recent, maybe play.unity did not have time to update its site on the new google implementations.