Hey community,
why can´t i plug in the add node, with all the my position information combined, into the vertex position point?
I tried it with with noise instead of the polygon shape and it works but why not like this?
Thanks for your help
Lukas
Hey community,
why can´t i plug in the add node, with all the my position information combined, into the vertex position point?
I tried it with with noise instead of the polygon shape and it works but why not like this?
Thanks for your help
Lukas
The polygon node only works in fragment stage, so it cannot be used in a vertex shader.
The node library in the ShaderGraph doc is quite good and usually contains a note if a node isn’t compatible with a certain shader stage: Polygon Node | Shader Graph | 7.3.1
Thanks Doc!
Helped alot. I have to aproche my problem in a different way then.