Vfx Rotate with HMD in VR

Hello.

I’m testing visual effect graph on oculus quest with urp.
I tried many versions from 2019.2 to 2020.1.b4 and everywhere standard vfx’s particles rotating with hmd.

Please, help.

Hi @DajStudio ,

You can import the Visual Effects Additions package from within the package manager:
5706427--597190--upload_2020-4-13_16-37-27.png

One of the examples included is a Orient - VR Camera Facing block subgraph, which you can add to your outputs so the particles will not roll trying to face the hmd:
5706427--597199--upload_2020-4-13_16-39-13.png

There are certain limitations to this technique, but it should work for most scenarios.
Hope this helps!

5706427--597187--upload_2020-4-13_16-37-5.png

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Hi @VladVNeykov
yeah, it’s helped. Thank you

1 Like