Hello.
I’m testing visual effect graph on oculus quest with urp.
I tried many versions from 2019.2 to 2020.1.b4 and everywhere standard vfx’s particles rotating with hmd.
Please, help.
Hello.
I’m testing visual effect graph on oculus quest with urp.
I tried many versions from 2019.2 to 2020.1.b4 and everywhere standard vfx’s particles rotating with hmd.
Please, help.
Hi @DajStudio ,
You can import the Visual Effects Additions package from within the package manager:

One of the examples included is a Orient - VR Camera Facing block subgraph, which you can add to your outputs so the particles will not roll trying to face the hmd:

There are certain limitations to this technique, but it should work for most scenarios.
Hope this helps!

Hi @VladVNeykov
yeah, it’s helped. Thank you