virtual camera noise

when i press ESC the noise keeps moving the camera around away from the real main camera. wobbling around in circles or shaking through the ground depending on the profile. until i click back in. what can be done to resolve this?

HERE are the settings. its spinning around like CRAZY!!! unless i am actively controlling the player in play mode. i just updated cinemachine and no luck.

The spin might be caused by your setup.

CinemachineVirtualCamera should be on a separate GameObject; not on the same GameObject as your Camera and CinemachineBrain.

For example:
8568353--1146902--Screen Shot 2022-11-07 at 8.07.35 AM.png

hey that worked!

i knew it was something like that. cuz thats what i did before, i just thought, “WHY” though. thats cool. thank you.

edit: i get it though. the whole point of cinemachine is having more than one camera and their interaction, so yeah they need to be separate objects. nice.

CinemachineVirtualCameras are not cameras; they are more like camera controllers.

You can read about it in more detail in our doc here: Class CinemachineVirtualCamera | Cinemachine | 2.9.7 :wink: