I’m new to coding. Right now I only know how to use C# to move objects, or change their color, but I want to do more things with it.
I want to make an RPG battle system, but I don’t know what what I need to type into Monodevelop to do this.
Right now it doesn’t need to be complicated, or anything, I just what to know what in this scripting API manual I need to study to create a system where I can attack, and a variety of enemies can attack.
Honestly, you’ll do yourself the most good if you learn the basics of scripting/C# and the Unity essentials.
That will enable you to feel comfortable at solving your own problems. You might not be masterful or complete over night, but you will be off to a great start.
and
Followed by trying some basic tutorials, writing them out yourself as you follow along and after that, trying to add/modify the existing code to make it unique.
I appreciate you sending me this! I’ll be looking into and trying to remember the information I learn here.
I didn’t mean to sound impatient, or like I wanted to avoid learning everything coding had to offer forever. I just don’t see the point in learning EVERYTHING there is to know about coding when learning specific functions will be sufficient.
However, If I have to take the whole course, I will.