The document still mention the Fullscreen On Display X option, but it’s nowhere to be found on my editor.
How do I use the option?
P.s: check the attachment for the screenshot.
The document still mention the Fullscreen On Display X option, but it’s nowhere to be found on my editor.
How do I use the option?
P.s: check the attachment for the screenshot.
Hi @FVS . Thank you for reaching out about this.
This option has been removed from 2022.2+. In short, the quality of the feature was not in an acceptable place. It is a feature we would like to revisit in the future in a way that is more resilient across different multi-monitor and DPI configurations.
I will log bugs against the documentation as the references should be removed there as well.
Thanks for making it clear. By the way, I already knew it was a bit buggy back then (my issue was with some keyboard inputs), but I am also happy it exists, did help me a lot when I needed to capture my game footage for marketing materials without having to build the game (also, it’s so much more flexible to capture the game in the editor). So I hope, if the issues with it can’t be resolved quickly, you still make it available to us, marking it as beta/experimental,… is good enough, because it’s just an editor feature anyway, and in my use-case, absolutely doesn’t affect the quality of the final product.
Have you tried using the Recorder package? It lets you capture full-quality footage, even if you have the game scaled up or down in the editor.
This is a terrible step backwards.
Why would you remove a feature before you have a replacement for it? Was it interfering with anything? Was it taking up valuable time being tested before every release?
If not a Play FullScreen option, whilst you figure it out, could you offer us a Play Maximised with Unity Editor Frozen, such that nothing is being updated in the Editor UI, thereby giving a state of maximum performance in Play Mode?
Afaik it was straight up crashing on a Mac when used, I’m guessing they couldn’t figure a way to make it stop crashing?
You are asking Unity that question? Good luck with that!
But all those millions that use Apple Macs will be shouting with glee.
Yeah I wasn’t expecting an answer.
Huh weird, there was a way to full-screen the game in the editor without building the game?
I never expected that from the editor, so I guess I’m strangely not disappointed?
Dang though that sucks, sounds like many people were using this feature.
If anyone’s interested, I’m the author of Fullscreen Editor, a Unity plugin that adds support for fullscreen game view without building the game (and a lot of other cool fullscreen features). It’s been around for almost 7 years and supports all recent Unity versions and has support for multi-display on Windows.
Available on the asset store:
Sorry for the shameless plug
@MukSchultze Wow, that looks amazing! Thanks for sharing
It’s normal that Unity doesn’t work, we’re used to it.
I found a better solution, buy the rights to the asset and add them, that’s it.
(Of course you won’t do that)
https://assetstore.unity.com/packages/tools/utilities/fullscreen-editor-69534
Good luck if you are freelancer. I am at the moment heavy frontent dev and I need often fullscreen. Full screen often removes unsharp texts etc. I cannot tell everybody to buy the asset to have improved quality.
Unity really needs to add by default these things.
This should be an inbuilt feature by Unity.
I mean…it was, and they decided to remove it because of issues. Which I can understand. That said…I’d be 100% fine with them putting it back with a caveat that it might be buggy
FYI, shift + space might be sufficient for most of you. I understand it’s less convenient, and true fullscreen is ideal, but it has been working well for me for years.
In Unity 2021 we could at least add the feature ourselves with a simple script. But in 2022 not only did Unity remove such a basic feature, they also removed the variable that allows you to hide the upper bar (showToolbarProperty). So they also removed the ability for users to fix it themselves. Why the hell was that property removed? Put it back.