Hi!
I’m creating a project that would make creating asset bundles easier and more straightforward.
What it does is that it searches through a folder in your unity project and creates an asset bundle for each subfolder in that directory.
It will then save the information in txt-files which will then be loaded and shown in the editor. The information it shows is current version(for caching), name and content of the asset bundle.
The image attached below will hopefully explain more.
Would a project like this be interesting to release on the asset store? Are there any features that you would like to see added?
Feedback and comments is much appreciated! ![]()
