I have a simple, free to play android game (on Google Play and Amazon store) with a single interstitial advert that displays a few seconds after the player dies, then followed by a menu display to restart the game.
It truly is ultra simple and vanilla.
Since adding the advert in October last year (7 months ago) my AdMob account has had this “Ad Serving limit” placed on it almost all the time…it normally goes like this: Ad limit applied then a couple of months later it’s lifted for a week or so, then it’s applied again, rinse and repeat.
This issue means it’s impossible for me to release any other free to play game as the ad limit is on my entire account, not just this one game and is completely debilitating.
I’ve attached an example of the email Google sends me and highlighted the phrase where they tell me it’s a security risk to tell me what the problem actually is so I’m left completely in the dark.
I’ve tried adjusting the timing for the display of the ad to make sure no one will click it by accident but nothing has worked so far.
Has anyone else experienced this and has any ideas on how to solve it?

