hey so im making a 2d game and im using tile maps since i want my game to be kind of pixelated but im running into a problem with tile maps with the grid not fitting the size of the tiles i would really appreciate the help with this
Make sure that the size of tiles and the grid settings match.
Check the parent object of the tilemap, which has a Grid component. Then compare those values with the size of your tiles. If they don’t match, make them match.
This usually happens when the tile size doesn’t match the grid settings. If your tiles are 16x16 pixels, set the sprite’s Pixels Per Unit to 16. Then make sure the Grid’s Cell Size is (1, 1, 0), and the Tile Anchor is (0, 0). That should fix the alignment issue.
