Built-in Texture2D: UnitySplash-Light - always included

Hello!

Since updating to Unity 2022 LTS, I have noticed my build size get slightly larger, Looking in the build report the two largest files in the android build are:

3.3 mb 0.2% Resources/unity_builtin_extra
2.0 mb 0.1% Built-in Texture2D: UnitySplash-Light(Clone)

My guess would be that this is the unity splash screen logo, however “Show Unity Logo” in player settings is disabled and I have an active pro license for Unity, Is there something I’m missing as to why this file is being exported with the project? Its pushing my android build over the threshold for being uploaded to google play sadly

Hey,
We do support stripping the Unity splash screen logo in 2022 however you need to disable Show Unity Logo from the splash screen settings. Disabling Show Splash Screen is not enough because it can still be drawn from the splash screen script API. If you look at the build report it will also explain why the logo was included.

This can help you view the build report https://docs.unity3d.com/Packages/com.unity.build-report-inspector@0.3/manual/index.html