Can we get Raycast/BoxCast/CircleCast/CapsuleCastCommand in Physics2D for jobs?

The big bottleneck in my game is the fact that I can’t do 2D raycasts in a job. The 3D physics system has support for this with RaycastCommand etc. that let’s you job out the raycast and check the results later. I really need this supported in Physics2D. Is this planned at all?

This is the Dots forum, this should be on the normal physics forum.

I wasn’t sure where to put it since isn’t Jobs part of the DOTS platform? I’ll find a better place.

Good point, but most of the box2D team hangs out on the Physics forum i think =3