Cloth, Skinned Renderer, or Camera Bug?

Okay so, I’m not so sure if this a Cloth, Skinned Renderer, or Camera Clipping bug. What im trying to do is have my cloth mesh always visible with the model even if its up close. I adjusted the near clipping planes value for the camera to 0.01 and the hair is still not visible even after i enter play mode Here is a screen shot.

However I was able to bypass this visual error by enabling Update when off screen in Skinned mesh rend

Before the models cloth hair never needed to be updated off screen and the hair was always visible with out the option ticked on and even while the camera was closer. I tried shutting down unity and opening it back up, still didn’t work. If theres anyone out there that may have had this issue before and has any knowledge of how to fix it please let me know, for now i’ll just consider it a bug.

Thanks guys!

Does anyone have any Idea what this may be?

Hi,

I’d first try to eliminate all possible factors.

“not so sure if this a Cloth, Skinned Renderer, or Camera Clipping bug” part makes me think that just delete everything but hair and whatever it’s attached to and see if it still performs in similar manner, in an empty scene with default camera and default lighting.

There could be many reasons for this.

Thank you for the reply I will try putting it in a different scene. Thanks ! :slight_smile: