Okay so, I’m not so sure if this a Cloth, Skinned Renderer, or Camera Clipping bug. What im trying to do is have my cloth mesh always visible with the model even if its up close. I adjusted the near clipping planes value for the camera to 0.01 and the hair is still not visible even after i enter play mode Here is a screen shot.
However I was able to bypass this visual error by enabling Update when off screen in Skinned mesh rend
Before the models cloth hair never needed to be updated off screen and the hair was always visible with out the option ticked on and even while the camera was closer. I tried shutting down unity and opening it back up, still didn’t work. If theres anyone out there that may have had this issue before and has any knowledge of how to fix it please let me know, for now i’ll just consider it a bug.
Thanks guys!

