Hello there,
I’m trying to modify this shaders (https://www.youtube.com/watch?v=MeyW_aYE82s) to accept lightning and etc…
The main light work fine but I can’t get my shader to be lit by additionnals light (points light).
I’m not good in shaderlab and this code is more grafted than Godrick the grafted. Sorry for the mess.
The lighting code is at the end in the Pass section.
The code: unityPFI/BotWGrass.shader at main · HeRobrain3/unityPFI · GitHub
The grass doesn’t get lit by the flame:
Thanks.
