Sometime somewhat recently it seems that Unity Hub launches itself and popups up on front of Unity whenever I launch Unity. That’s a fairly annoying behavior. I don’t see any way to prevent this from happening. I’m launching Unity via a link on my taskbar to the Editor executable.
It doesn’t seem like Unity Hub really needs to be running any, since I can kill it once Unity’s open, and I don’t see any issues with that. So, please give me the option not to launch Unity Hub when launching the Editor. And if you insist on opening Unity Hub, don’t make the UI pop up and be in the way?
Absolutely! There’s been a few users in the past who ran into this issue. Though most commonly it occurs when closing the editor that the Hub popped to the foreground.
Some of the issues are related to Unity not shutting down entirely with a dangling process. This may be the works of a (3rd party) antivirus.
In that case yes that will launch the Hub. If you actually Quit the Hub rather than leave it in the tray, this will then relaunch the Hub every time you click that shortcut.
The Hub manages the license and your account.
You can only bypass the Hub if you open a project directly rather than “just” an editor instance. And I believe it will still require you to open the Hub every 30 days.
To bypass the Hub you will have to add the projectPath argument to the Unity.exe shortcut:
Though I can’t guarantee this still works or continues to work.
Just rely on the Hub. It’s non-intrusive and just as fast to open a project. And if it were to consume too many resources it’s something that can be troubleshooted, or in some cases it might be telling that the system just isn’t suitable for development (ie only 8 GB of RAM).
I’ve brought this up before the fact that it is even loading the Hub at same time as loading the actual editor, take even longer to load the project will you.
Then show the Hub that I didn’t want or need it opening.
mgears unity launcher takes like 1 second to launch and shows the added projects,
Unity hub takes over 10+ seconds that just chews into loading resources when you directly launch the unity editor with a project. Make the hub more useful for actual project asset package upgrading maintenance etc outside of the editor currently I need it for little other upgrading editor installs.