Explore the new Asset Store section of Asset Manager

We’ve just released our Asset Store integration for Asset Manager. This brings a connected asset ecosystem in Unity one step closer by allowing Asset Store users to save their purchased assets in the cloud on Asset Manager. A major pain point we have heard from our users is that they were frustrated having to download the whole asset pack into Package Manager to get a single asset out of it. This integration allows them to itemize their assets in the cloud and to then just pull in the asset they want via our Editor package.

Easily add any purchased asset to your projects

All your Asset Store purchases now automatically show up in the ‘My Store Assets’ section of our External Libraries. Simply select your purchased asset pack and select ‘Add to Project’ to add your asset pack to any Asset Manager project or collection. The best bit is they are stored for free in Asset Manger.

Add to Project

Itemized assets

Each Asset Store package is unpacked and every file is saved as its own asset inside your project. You can easily find the asset you are looking for using the ‘Asset file type’ filter. For example if you just want to see your prefabs, simply filter by ‘Prefab’.

filter for prefabs

View all your dependencies

Not only do we itemize all your assets we also unpack their dependencies. You can easily view upstream and downstream dependencies in our Dependency Viewer.

VIew Dependencies

Import into Editor

Once you have unpacked your Asset Store assets into Asset Manager you will then be able to browse them from the Asset Manager package in Unity Editor. Just browse, filter and import the asset you want, secure in the knowledge that all dependent assets will be imported with it.

Import to Editor

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