[GUIDE] Step by step project setup for Unity 6 with Universal Render Pipeline (Mobile + XR)

There are many settings in Unity, many of which might give you a nice performance boost.
Since I spend a lot of time fixing these settings for people, I decided to make a video where I go over all the settings I check and go over for new projects.

The focus here was on XR project, but almost everything except the XR plugin management can be copied over for Mobile as well!