I would like to retain very high graphic detail at various zoom levels, but I am not sure how to accomplish this.
I think the best approach would be vector graphics.
I found a map of USA that I cut up but it doest look good at very high or very low zoom levels ![]()
I saw this site http://smarttracker.ca/ and see it looks really good at both high or low zoom. How can this be accomplished in Unity? does this site use vector graphics? can this be done in unity using simple .png sprites or would I need to use some sort of vector graphics script from the asset store?

