How to apply toon shader?

Can somebody explain to me how to apply the toon shader to objects or preferably the entire scene? I am new to shaders and unity in general, if you could be specific I would appreciate it.

Thanks!

should have asked this in a support thread but…just under the material section on the objects themselves, it will say “Diffuse” you click that and brings up a men u, and it has toon shader at the bottom, (also you need to make sure you have the toon shader package in your project)

look in the reference manual

There’s also an Image Effect that does something similar, just applies it to the whole scene (except for GUI).

Thank you both for the replies, sorry that this is in the wrong area.

TaintedNobodies- Thanks for the specific instructions, that seems easy enough.

Dan- Is that effect available in unity free or pro? And where/how do I get that working?

I had asked this question before but without any result, i checked Image Effects Packages, and couldnt seem to find any Toon Effect.
So i would like to hear more about second option!

I applied the toon shader, and I noticed all detail from normal maps is lost. Is there a way to use normal maps as well or does that defeat the purpose?

also, the black lines are not drawn from every angle, making some 3d objects not look so 3d. Can I make it so the black lines draw from every angle?