Hello, I would like to get UV point accordig to vertex. How can I do that ? Thanks in advance !
take a Vector2
from .uv
at the same index as vertex.
this is your UV set
there could be several different UV channels
named uv, uv2, uv3 ... uv8
(just uv
counts as the first one)
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you can also use Mesh.GetUVs to get the list
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