Maya to Unity: How to self iluminated material

Hello!

I would like to create a material 100% self iluminated in Unity, how can i do that?

I´m using maya to create the model and material

Thanks
Raul

The Self-Illuminated Shader in Unity uses the Alpha channel of the texture for illumination.

You actually have your choice from many self-illuminated shaders!

Thanks!

I cheked the documentation and is exactly what i need

Raul