This seems to happen following a repeated Rebuilding referencing graph.
I have multiple behaviour graph that call a subgraph. possibly causing a rebuilding infinate loop?
Muse Behavior: Graph "GoToRandomLocation" updated. Rebuilding referencing graph "LookForTool".
UnityEngine.Debug:Log (object)
Unity.Muse.Behavior.GraphAssetSubgraphUpdater:OnWillSaveAssets (string[]) (at ./Library/PackageCache/com.unity.muse.behavior/Editor/Utilities/GraphAssetSubgraphUpdater.cs:42)
UnityEditor.AssetModificationProcessorInternal:OnWillSaveAssets (string[],string[]&,string[]&,bool)
Unity.Muse.Behavior.BehaviorAuthoringGraph:GetOrCreateGraphDebugInfo (Unity.Muse.Behavior.BehaviorAuthoringGraph) (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/BehaviorAuthoringGraph.cs:222)
Unity.Muse.Behavior.GraphAssetProcessor:ProcessGraph () (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/Editor/GraphAssetProcessor.cs:94)
Unity.Muse.Behavior.GraphAssetSubgraphUpdater:OnWillSaveAssets (string[]) (at ./Library/PackageCache/com.unity.muse.behavior/Editor/Utilities/GraphAssetSubgraphUpdater.cs:44)
UnityEditor.AssetModificationProcessorInternal:OnWillSaveAssets (string[],string[]&,string[]&,bool)
Unity.Muse.Behavior.BehaviorAuthoringGraph:GetOrCreateGraphDebugInfo (Unity.Muse.Behavior.BehaviorAuthoringGraph) (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/BehaviorAuthoringGraph.cs:222)
Unity.Muse.Behavior.GraphAssetProcessor:ProcessGraph () (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/Editor/GraphAssetProcessor.cs:94)
Unity.Muse.Behavior.GraphAssetSubgraphUpdater:OnWillSaveAssets (string[]) (at ./Library/PackageCache/com.unity.muse.behavior/Editor/Utilities/GraphAssetSubgraphUpdater.cs:44)
UnityEditor.AssetModificationProcessorInternal:OnWillSaveAssets (string[],string[]&,string[]&,bool)
Unity.Muse.Behavior.BehaviorAuthoringGraph:GetOrCreateGraphDebugInfo (Unity.Muse.Behavior.BehaviorAuthoringGraph) (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/BehaviorAuthoringGraph.cs:222)
Unity.Muse.Behavior.GraphAssetProcessor:ProcessGraph () (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/Editor/GraphAssetProcessor.cs:94)
Unity.Muse.Behavior.GraphAssetSubgraphUpdater:OnWillSaveAssets (string[]) (at ./Library/PackageCache/com.unity.muse.behavior/Editor/Utilities/GraphAssetSubgraphUpdater.cs:44)
UnityEditor.AssetModificationProcessorInternal:OnWillSaveAssets (string[],string[]&,string[]&,bool)
Unity.Muse.Behavior.BehaviorAuthoringGraph:GetOrCreateGraphDebugInfo (Unity.Muse.Behavior.BehaviorAuthoringGraph) (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/BehaviorAuthoringGraph.cs:222)
Unity.Muse.Behavior.GraphAssetProcessor:ProcessGraph () (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/Editor/GraphAssetProcessor.cs:94)
Unity.Muse.Behavior.GraphAssetSubgraphUpdater:OnWillSaveAssets (string[]) (at ./Library/PackageCache/com.unity.muse.behavior/Editor/Utilities/GraphAssetSubgraphUpdater.cs:44)
UnityEditor.AssetModificationProcessorInternal:OnWillSaveAssets (string[],string[]&,string[]&,bool)
Unity.Muse.Behavior.BehaviorAuthoringGraph:GetOrCreateGraphDebugInfo (Unity.Muse.Behavior.BehaviorAuthoringGraph) (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/BehaviorAuthoringGraph.cs:222)
Unity.Muse.Behavior.GraphAssetProcessor:ProcessGraph () (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/Editor/GraphAssetProcessor.cs:94)
Unity.Muse.Behavior.GraphAssetSubgraphUpdater:OnWillSaveAssets (string[]) (at ./Library/PackageCache/com.unity.muse.behavior/Editor/Utilities/GraphAssetSubgraphUpdater.cs:44)
UnityEditor.AssetModificationProcessorInternal:OnWillSaveAssets (string[],string[]&,string[]&,bool)
Unity.Muse.Behavior.BehaviorAuthoringGraph:GetOrCreateGraphDebugInfo (Unity.Muse.Behavior.BehaviorAuthoringGraph) (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/BehaviorAuthoringGraph.cs:222)
Unity.Muse.Behavior.GraphAssetProcessor:ProcessGraph () (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/Editor/GraphAssetProcessor.cs:94)
Unity.Muse.Behavior.GraphAssetSubgraphUpdater:OnWillSaveAssets (string[]) (at ./Library/PackageCache/com.unity.muse.behavior/Editor/Utilities/GraphAssetSubgraphUpdater.cs:44)
UnityEditor.AssetModificationProcessorInternal:OnWillSaveAssets (string[],string[]&,string[]&,bool)
Unity.Muse.Behavior.BehaviorAuthoringGraph:GetOrCreateGraphDebugInfo (Unity.Muse.Behavior.BehaviorAuthoringGraph) (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/BehaviorAuthoringGraph.cs:222)
Unity.Muse.Behavior.GraphAssetProcessor:ProcessGraph () (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/Editor/GraphAssetProcessor.cs:94)
Unity.Muse.Behavior.GraphAssetSubgraphUpdater:OnWillSaveAssets (string[]) (at ./Library/PackageCache/com.unity.muse.behavior/Editor/Utilities/GraphAssetSubgraphUpdater.cs:44)
UnityEditor.AssetModificationProcessorInternal:OnWillSaveAssets (string[],string[]&,string[]&,bool)
Unity.Muse.Behavior.BehaviorAuthoringGraph:GetOrCreateGraphDebugInfo (Unity.Muse.Behavior.BehaviorAuthoringGraph) (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/BehaviorAuthoringGraph.cs:222)
Unity.Muse.Behavior.GraphAssetProcessor:ProcessGraph () (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/Editor/GraphAssetProcessor.cs:94)
Unity.Muse.Behavior.GraphAssetSubgraphUpdater:OnWillSaveAssets (string[]) (at ./Library/PackageCache/com.unity.muse.behavior/Editor/Utilities/GraphAssetSubgraphUpdater.cs:44)
UnityEditor.AssetModificationProcessorInternal:OnWillSaveAssets (string[],string[]&,string[]&,bool)
Unity.Muse.Behavior.BehaviorAuthoringGraph:GetOrCreateGraphDebugInfo (Unity.Muse.Behavior.BehaviorAuthoringGraph) (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/BehaviorAuthoringGraph.cs:222)
Unity.Muse.Behavior.GraphAssetProcessor:ProcessGraph () (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/Editor/GraphAssetProcessor.cs:94)
Unity.Muse.Behavior.GraphAssetSubgraphUpdater:OnWillSaveAssets (string[]) (at ./Library/PackageCache/com.unity.muse.behavior/Editor/Utilities/GraphAssetSubgraphUpdater.cs:44)
UnityEditor.AssetModificationProcessorInternal:OnWillSaveAssets (string[],string[]&,string[]&,bool)
Unity.Muse.Behavior.BehaviorAuthoringGraph:GetOrCreateGraphDebugInfo (Unity.Muse.Behavior.BehaviorAuthoringGraph) (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/BehaviorAuthoringGraph.cs:222)
Unity.Muse.Behavior.GraphAssetProcessor:ProcessGraph () (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/Editor/GraphAssetProcessor.cs:94)
Unity.Muse.Behavior.GraphAssetSubgraphUpdater:OnWillSaveAssets (string[]) (at ./Library/PackageCache/com.unity.muse.behavior/Editor/Utilities/GraphAssetSubgraphUpdater.cs:44)
UnityEditor.AssetModificationProcessorInternal:OnWillSaveAssets (string[],string[]&,string[]&,bool)
Unity.Muse.Behavior.BehaviorAuthoringGraph:GetOrCreateGraphDebugInfo (Unity.Muse.Behavior.BehaviorAuthoringGraph) (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/BehaviorAuthoringGraph.cs:222)
Unity.Muse.Behavior.GraphAssetProcessor:ProcessGraph () (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/Editor/GraphAssetProcessor.cs:94)
Unity.Muse.Behavior.GraphAssetSubgraphUpdater:OnWillSaveAssets (string[]) (at ./Library/PackageCache/com.unity.muse.behavior/Editor/Utilities/GraphAssetSubgraphUpdater.cs:44)
UnityEditor.AssetModificationProcessorInternal:OnWillSaveAssets (string[],string[]&,string[]&,bool)
Unity.Muse.Behavior.BehaviorAuthoringGraph:GetOrCreateGraphDebugInfo (Unity.Muse.Behavior.BehaviorAuthoringGraph) (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/BehaviorAuthoringGraph.cs:222)
Unity.Muse.Behavior.GraphAssetProcessor:ProcessGraph () (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/Editor/GraphAssetProcessor.cs:94)
Unity.Muse.Behavior.GraphAssetSubgraphUpdater:OnWillSaveAssets (string[]) (at ./Library/PackageCache/com.unity.muse.behavior/Editor/Utilities/GraphAssetSubgraphUpdater.cs:44)
UnityEditor.AssetModificationProcessorInternal:OnWillSaveAssets (string[],string[]&,string[]&,bool)
Unity.Muse.Behavior.BehaviorAuthoringGraph:GetOrCreateGraphDebugInfo (Unity.Muse.Behavior.BehaviorAuthoringGraph) (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/BehaviorAuthoringGraph.cs:222)
Unity.Muse.Behavior.GraphAssetProcessor:ProcessGraph () (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/Editor/GraphAssetProcessor.cs:94)
Unity.Muse.Behavior.GraphAssetSubgraphUpdater:OnWillSaveAssets (string[]) (at ./Library/PackageCache/com.unity.muse.behavior/Editor/Utilities/GraphAssetSubgraphUpdater.cs:44)
UnityEditor.AssetModificationProcessorInternal:OnWillSaveAssets (string[],string[]&,string[]&,bool)
Unity.Muse.Behavior.BehaviorAuthoringGraph:GetOrCreateGraphDebugInfo (Unity.Muse.Behavior.BehaviorAuthoringGraph) (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/BehaviorAuthoringGraph.cs:222)
Unity.Muse.Behavior.GraphAssetProcessor:ProcessGraph () (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/Editor/GraphAssetProcessor.cs:94)
Unity.Muse.Behavior.GraphAssetSubgraphUpdater:OnWillSaveAssets (string[]) (at ./Library/PackageCache/com.unity.muse.behavior/Editor/Utilities/GraphAssetSubgraphUpdater.cs:44)
UnityEditor.AssetModificationProcessorInternal:OnWillSaveAssets (string[],string[]&,string[]&,bool)
Unity.Muse.Behavior.BehaviorAuthoringGraph:GetOrCreateGraphDebugInfo (Unity.Muse.Behavior.BehaviorAuthoringGraph) (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/BehaviorAuthoringGraph.cs:222)
Unity.Muse.Behavior.GraphAssetProcessor:ProcessGraph () (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/Editor/GraphAssetProcessor.cs:94)
Unity.Muse.Behavior.GraphAssetSubgraphUpdater:OnWillSaveAssets (string[]) (at ./Library/PackageCache/com.unity.muse.behavior/Editor/Utilities/GraphAssetSubgraphUpdater.cs:44)
UnityEditor.AssetModificationProcessorInternal:OnWillSaveAssets (string[],string[]&,string[]&,bool)
Unity.Muse.Behavior.BehaviorAuthoringGraph:GetOrCreateGraphDebugInfo (Unity.Muse.Behavior.BehaviorAuthoringGraph) (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/BehaviorAuthoringGraph.cs:222)
Unity.Muse.Behavior.GraphAssetProcessor:ProcessGraph () (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/Editor/GraphAssetProcessor.cs:94)
Unity.Muse.Behavior.GraphAssetSubgraphUpdater:OnWillSaveAssets (string[]) (at ./Library/PackageCache/com.unity.muse.behavior/Editor/Utilities/GraphAssetSubgraphUpdater.cs:44)
UnityEditor.AssetModificationProcessorInternal:OnWillSaveAssets (string[],string[]&,string[]&,bool)
Unity.Muse.Behavior.BehaviorAuthoringGraph:GetOrCreateGraphDebugInfo (Unity.Muse.Behavior.BehaviorAuthoringGraph) (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/BehaviorAuthoringGraph.cs:222)
Unity.Muse.Behavior.GraphAssetProcessor:ProcessGraph () (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/Editor/GraphAssetProcessor.cs:94)
Unity.Muse.Behavior.GraphAssetSubgraphUpdater:OnWillSaveAssets (string[]) (at ./Library/PackageCache/com.unity.muse.behavior/Editor/Utilities/GraphAssetSubgraphUpdater.cs:44)
UnityEditor.AssetModificationProcessorInternal:OnWillSaveAssets (string[],string[]&,string[]&,bool)
Unity.Muse.Behavior.BehaviorAuthoringGraph:GetOrCreateGraphDebugInfo (Unity.Muse.Behavior.BehaviorAuthoringGraph) (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/BehaviorAuthoringGraph.cs:222)
Unity.Muse.Behavior.GraphAssetProcessor:ProcessGraph () (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/Editor/GraphAssetProcessor.cs:94)
Unity.Muse.Behavior.GraphAssetSubgraphUpdater:OnWillSaveAssets (string[]) (at ./Library/PackageCache/com.unity.muse.behavior/Editor/Utilities/GraphAssetSubgraphUpdater.cs:44)
UnityEditor.AssetModificationProcessorInternal:OnWillSaveAssets (string[],string[]&,string[]&,bool)
Unity.Muse.Behavior.BehaviorAuthoringGraph:GetOrCreateGraphDebugInfo (Unity.Muse.Behavior.BehaviorAuthoringGraph) (at ./Library/PackageCache/com.unity.muse.behavior/Runtime/Asset/BehaviorAuthoringGraph.cs:222)
Unity.Muse.Behavior.GraphAssetProcessor:ProcessGraph () (at ./Library/PackageCache/com.unity.muse.be