Hi
I have a camera just behind my character and when I move it around, her clothes disappear and reappear. Why would this happen?
thanks
Hi
I have a camera just behind my character and when I move it around, her clothes disappear and reappear. Why would this happen?
thanks
z-fight? invalid normals?
you have to post a screenshot(s) and/or describe it better.
This sounds like it’s going to be a great game to play - can’t wait! ![]()
-Will
PS - Sounds to me like you need to make your near plane clipping a bit smaller OR pull your camera back just a tad.
If your character is made up of multiple skinned mesh renderers and is animating then you might want to try setting the “Update When Offscreen” variable in the SkinnedMeshRenderer that is disappearing to true to see if that fixes it.
If it does fix it then you might want to look into why that’s happening and try to prevent it so you don’t need to have that option checked (as updating when offscreen is typically unecessary overhead). See the docs for more info.
Are you using a combined mesh for the character and clothes or are they two separate animated meshes?
Sounds more like a feature than a bug to me ![]()