[NavMeshPlus] Ways of size the collision for each Object?

Hey there!

I’m kinda new to this AI Navigation topic.

Currently I’m using the NavMeshPlus GitHub Project for my 2D Project (since A* doesn’t really work that great for me and the AI Navigation Project from Unity is not for 2D).

Im working on a Point and Click adventure. So I have different objects with different sizes where I would like to adjust the collision size

In this example I think that the collision of the green block is a little bit too big. Is there a way how to adjust the collision size of each object manually? Or is there any trick to do this?

Thanks in advance!

You need to change your AI character type radius. After doing it, remember to re-bake your mesh.
9690701--1382660--upload_2024-3-10_0-33-31.png

You can also have many navigation meshes, just create a new agent type and it should appear in your NavMeshSurface Object

9690701--1382663--upload_2024-3-10_0-36-48.png

I think this can solve your problem :slight_smile: