I have some character sprites, which wont render correctly in the game view. They look perfectly fine in the scene view, but something breaks when in the game view. I have a pixel perfect camera and the game view is set to 1920 by 1080 full HD with 1x size.
We should see your pixel perfect camera setup, and the character sprite’s texture import settings to see if this would cause subpixel rendering. It’s typically a problem in one of these two.