Red lines flickering during movement - Cinemachine

Hi,

I’m having an issue in my 2d project where i get red lines flickering in the background when moving my character up/down. I have my tilemap in a sprite atlas, and the lines arent always at the edge of tiles, so i dont think thats the issue. Using Cinemachine with pixel perfect, settings attached.

Furthermore, it seems fine on 1920x1080 resolution, but when i go up to ultra wide 3440x1440 the red lines appear. In the editor and when built.

Unity 2020.3.22
Windows 10




Lots of reading to be found, try unity lines between tiles tilemap for your search.

Such as:

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