Tilemap pallets are diamond shaped but supposed to be squares:C

so i got this tilemap and i sliced to a 16*16 as you can see but when i import the slices inside the palette it somehow gives me these weird diamond shapes i dont know why :C

Is the associated grid element perhaps set to isometric tilemap?

i checked if it is isometric it shouldn’t be also tried different sprites and it works fine i also redone the tile pallet no help

i fixed it myself the issue was that my pivot was set to custom and not to center, so my tiles got misaligned