I just upgraded my project to from Unity 2022 to Unity 6.3 and I can’t find the grid snapping increments. Is it hidden somewhere? I used to press Ctrl and be able to have finer control of an object, but now it seems like I have to constantly change the grid.
This is all I see in the toolbar right now:
If they did actually remove it, this seems like a massive step in the wrong direction. It slows down the modular level design workflow a lot for me.
Are you supposed to use that little text input next to the grid to constantly change sizes??? What if you’re not using the same size in all axes, that little input is not enough, we should at least have grid presets that we can switch between.
