|
Holes in Mesh Gen While Multi Threading
|
|
3
|
50
|
May 14, 2026
|
|
Feature Request: SkinnedMeshRenderer.BakeMeshAsync()
|
|
2
|
44
|
May 11, 2026
|
|
[50% OFF] [NEW RELEASE] OWA City Districts Bundle Volume 01
|
|
1
|
23
|
May 5, 2026
|
|
3D model optimization
|
|
6
|
105
|
April 26, 2026
|
|
Mesh LOD 2025
|
|
210
|
21491
|
April 16, 2026
|
|
Player walking through walls/getting pushed by coins
|
|
2
|
20
|
April 10, 2026
|
|
Mesh LOD not applying in Play Mode
|
|
4
|
39
|
April 1, 2026
|
|
How to optimize performance when specifying trees with a specific index on terrain during runtime?
|
|
0
|
16
|
March 28, 2026
|
|
Generating an optimized collider from Rule Tiles
|
|
6
|
65
|
March 26, 2026
|
|
Meshes using certain materials aren't being shaded behind walls/indoors
|
|
4
|
31
|
February 12, 2026
|
|
RecalculateNormals Flexibility Request
|
|
0
|
12
|
January 29, 2026
|
|
I see dark "lines" around edges of imported models from Blender
|
|
7
|
122
|
January 29, 2026
|
|
Need to generate a mesh collider at water's edge
|
|
5
|
82
|
January 27, 2026
|
|
Z figthing workarounds
|
|
3
|
38
|
January 21, 2026
|
|
Extract Submeshes and Create New Meshes
|
|
5
|
126
|
January 3, 2026
|
|
Curving an object around a sphere
|
|
5
|
94
|
December 26, 2025
|
|
Cutting Mesh Triangles In Half By in a plane
|
|
6
|
75
|
December 21, 2025
|
|
What is this line on my 3d?
|
|
2
|
51
|
December 18, 2025
|
|
Do i Enable Dynamic Occlusion on Renderers?
|
|
6
|
408
|
December 12, 2025
|
|
Merge Mesh Filter and Mesh Renderer into a single “Mesh Component” for cleaner andmodern workflows
|
|
1
|
88
|
December 6, 2025
|
|
Skinned Meshes With GPU (Batched Skinning) Breaks on Android Build
|
|
12
|
465
|
December 3, 2025
|
|
Orange outline doesn't match the edited mesh with URP Vertex Shader
|
|
1
|
65
|
November 24, 2025
|
|
Frequent Crash After Upgrading to 6000.2.6f2 — ParticleSystemRenderer / Mesh Load Crash
|
|
6
|
317
|
November 7, 2025
|
|
Skinned mesh serious issues in latest Unity 6.1 versions and performance issues (Android)
|
|
8
|
496
|
October 31, 2025
|
|
MESH LOD - Please add a shadows-only level for great performance gains
|
|
14
|
1122
|
October 30, 2025
|
|
Working with multiple UVs, Procedural Mesh
|
|
1
|
92
|
October 29, 2025
|
|
Modifying mesh index buffer using compute shader crashes unity editor
|
|
0
|
81
|
October 27, 2025
|
|
Lighting Error on generated mesh in Forward Shading
|
|
1
|
90
|
October 21, 2025
|
|
How do I use MeshUtility.SetMeshCompression?
|
|
3
|
154
|
October 16, 2025
|
|
How can I change the mesh of an object using code?
|
|
2
|
127
|
October 16, 2025
|