Not in editor but when running the game.
I found in google this answer:
" To set a standalone player to be full screen, go to Edit>Project Settings>Player and under the Resolution and Presentation heading, check Default is Full Screen.
To change resolution to full-screen at run-time, you would just use [Screen.fullScreen][1] = true;. "
So first i didn’t find the Resolution and Presentation under Player. There are many properties there to set but i checked 3 times and didn’t find Resolution and Presentation.
What i did find in the Player Debug is a checkbox say: Aloo Fullscreen Switch and it’s already checked. when i put the mouse over it i see the description: If set to true, user can pres OS specific key compination to swtich to/from full screen.
But what is the OS key ? Or where and how should i set it ?
Another thing is: What does it mean in run time ? " To change resolution to full-screen at run-time, you would just use [Screen.fullScreen][1] = true; "
Run time mean in script ? So maybe i can create a c# script file and make there all the keys inputs i want to switch to/from full screen ?
This is a screenshot of the Player Debug options on the right: