PolySpatial Material support
Several important standard shaders for each pipeline have been mapped to their closest available RealityKit analog. Current support includes:
- Standard URP shaders: Lit, Simple Lit, Unlit, (+TBD - more coming)
- Standard Builtin shaders: Standard, (+TBD – more coming)
How can a custom shader that does not support Unity achieve the 3D effect of this dinosaur
Can using Unity achieve?