Shader after building.

Hi,

When i build with our buildserver (in batch mode) this error occurs:

WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
[B]WARNING: Shader Unsupported: 'Shader Graphs/PlantCutHighlight' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Shader Graphs/PlantCutHighlight' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Shader Graphs/PlantCutHighlight' - Pass 'DepthOnly' has no vertex shader
WARNING: Shader Unsupported: 'Shader Graphs/PlantCutHighlight' - All passes removed[/B]
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Overlays' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Overlays' - Setting to default shader.
UnloadTime: 2.296000 ms

When i build with unity on my pc i still get these errors except the “plantCutHighlight” errors. This is troublesome because this shader is renderer pink. The others shaders we don’t use.

I tried to locate the source of this error and it happens when i add this to my shadergraph:

It’s nothing fancy, i use the same nodes in the same shadergraph without any issues.

The attached zip contains both working and “broken” shader.

Some help is greatly appreciated.

Thanks!

4938668–479324–PlantCutHighlight - Shader.zip (19.2 KB)

This should be moved to the Shader Graph forums.

Alright, i’ve moved this too Shader Graph forums. I will remove this thread. (edit* I don’t think i can remove this thread).