Unity make gameobject completely unlit / Change shader of material (UnityGLTF)

Im making a FNAF fan game. The enviroment is therefore pretty dark. However, I want the animatronics(enemies) to be completely visible (Just like in the scene view or in blender). Is there a way to make a gameobject completely unlit in Unity?

Im using Models from the internet which are imported with UnityGLTF. I also tried changing the shader of the materials to the UnityGLTF/Unlit shader but that doesn’t look right.



Why does it look off? Can I change it to look like the normal shader?

I hope somebody knows a solution. Thank you.

1 Answer

1

Have you tried using the culling mask on the light component and making it only affect the objects you want in the scene using layers? That might solve your issue
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