visualization distortion due to post-processing

I installed the editor 2023.2.7f, but when turning I noticed distortion (example in the video), switching various settings, I noticed that if I turn off post-processing, everything becomes fine, but at the same time other things are turned off (frame, dimming, etc.), Tell me what to disable to avoid this distortion effect, where exactly is it configured?

This looks like motion blur + wrong motion vectors from the character mesh.

You can disable motion blur in the scene’s URP volume.

thank you very much, it helped.