I have a object which has Skin Mesh Renderer , after building to Vision OS simulator, object is not rendered, becomes invisible. But if Mesh renderer is used, it works in simulator.
Hello! SkinnedMeshRenderers should work, and there are some tips in the FAQ that may be relevant to your use case. If that doesn’t help, though, please file a bug report and let us know the incident number (IN-#####) so that we can look into it.
is there a way polyspatial can support skinmeshrenderer animations