Is Skin Mesh Renderer is not supported in visionOS?

I have a object which has Skin Mesh Renderer , after building to Vision OS simulator, object is not rendered, becomes invisible. But if Mesh renderer is used, it works in simulator.

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Hello! SkinnedMeshRenderers should work, and there are some tips in the FAQ that may be relevant to your use case. If that doesn’t help, though, please file a bug report and let us know the incident number (IN-#####) so that we can look into it.

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is there a way polyspatial can support skinmeshrenderer animations

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