Overriding double click on console

Hello friends :slight_smile:

I’m wanting to attach a callback to when a certain console message is double clicked: instead of opening it based on the stack, I’d like to make it open a specific file that isn’t even a .cs file. Is this possible?

Thanks!
Josh

I’ve been looking for something to do this for years and have never found one. I don’t think it’s possible in Unity.

(If it is, I’ll eagerly await the reply correcting me!)

2019.1 will have:

That said, I do not know if it is possible to intercept the click and do whatever we want instead…

Sadly that’s not the same thing :((