NonURP project also doesn’t work:
Building Library\Bee\artifacts\Android\d8kzr\g1rkdynkpxf9.o failed with output:
PLEASE submit a bug report to Issues · android/ndk · GitHub and include the crash backtrace, preprocessed source, and associated run script.
Stack dump:
0. Program arguments: “C:/Program Files/Unity/Hub/Editor/2023.2.14f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/clang++” -march=armv8-a -D__ANDROID_UNAVAILABLE_SYMBOLS_ARE_WEAK__ -faddrsig -mllvm -hoist-common-insts=1 -mllvm --dse-memoryssa-defs-per-block-limit=0 -DANDROID -DHAVE_INTTYPES_H -no-canonical-prefixes -fstack-protector -fomit-frame-pointer -std=c++11 -Wswitch -Wno-trigraphs -Wno-tautological-compare -Wno-invalid-offsetof -Wno-implicitly-unsigned-literal -Wno-integer-overflow -Wno-shift-negative-value -Wno-unknown-attributes -Wno-implicit-function-declaration -Wno-null-conversion -Wno-missing-declarations -Wno-unused-value -Wno-pragma-once-outside-header -fvisibility=hidden -fexceptions -fno-rtti -funwind-tables -g -Os -fPIC -fno-strict-overflow -ffunction-sections -fdata-sections -fmessage-length=0 -pipe -D_GLIBCXX_USE_CXX11_ABI=0 -DBASELIB_INLINE_NAMESPACE=il2cpp_baselib -DIL2CPP_MONO_DEBUGGER_DISABLED -DRUNTIME_IL2CPP -DTARGET_ARM64 -DIL2CPP_ENABLE_WRITE_BARRIERS=1 -DIL2CPP_INCREMENTAL_TIME_SLICE=3 -DHAVE_BDWGC_GC -DNDEBUG -I. -IE:/Projects/Unity/RaceAndDodge/Library/Bee/artifacts/Android/il2cppOutput/cpp “-IC:/Program Files/Unity/Hub/Editor/2023.2.14f1/Editor/Data/il2cpp/libil2cpp/pch” “-IC:/Program Files/Unity/Hub/Editor/2023.2.14f1/Editor/Data/il2cpp/libil2cpp” “-IC:/Program Files/Unity/Hub/Editor/2023.2.14f1/Editor/Data/il2cpp/external/baselib/Include” “-IC:/Program Files/Unity/Hub/Editor/2023.2.14f1/Editor/Data/il2cpp/libil2cpp/os/ClassLibraryPAL/brotli/include” “-IC:/Program Files/Unity/Hub/Editor/2023.2.14f1/Editor/Data/il2cpp/external/baselib/Platforms/Android/Include” -o Library/Bee/artifacts/Android/d8kzr/g1rkdynkpxf9.o -fcolor-diagnostics -fdiagnostics-absolute-paths -target aarch64-linux-android22 -fstrict-aliasing -fdiagnostics-format=msvc -c -x c++ E:/Projects/Unity/RaceAndDodge/Library/Bee/artifacts/Android/il2cppOutput/cpp/Unity.VisualScripting.Core.cpp
- parser at end of file
- Per-module optimization passes
- Running pass ‘CallGraph Pass Manager’ on module ‘E:/Projects/Unity/RaceAndDodge/Library/Bee/artifacts/Android/il2cppOutput/cpp/Unity.VisualScripting.Core.cpp’.
- Running pass ‘Loop Pass Manager’ on function ‘@RuntimeCodebase_FetchRenamedTypes_m95705C73DA7BC9BDCFF3E7191DFB44FC24645AA5’
- Running pass ‘Loop Invariant Code Motion’ on basic block ‘%836’
#0 0x00007ff6ae298924 C:\Program Files\Unity\Hub\Editor\2023.2.14f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0xdb8924 C:\Program Files\Unity\Hub\Editor\2023.2.14f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x57d432
#1 0x00007ff6ae298924 C:\Program Files\Unity\Hub\Editor\2023.2.14f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0xd7c31e
0x00007FF6AE298924 (0x00007FF6ADA5D432 0x0000000000000027 0x000000EB1A9FB688 0x0000000000000000)
0x000002C3535B2E50 (0x0000000000000027 0x000000EB1A9FB688 0x0000000000000000 0x000002C352525F10)
0x00007FF6ADA5D432 (0x000000EB1A9FB148 0x0000000000000002 0x000000EB1A9FB440 0x0000000000000103)
0x00007FF6AE25C31E (0x000002C351D26A28 0x00000000000000C5 0x000002C300000200 0x000002C3520B7900)
0x000002C3535B2E50 (0x00000000000000C5 0x000002C300000200 0x000002C3520B7900 0x000002C3520B7F28)
0x000002C351D26A28 (0x000002C300000200 0x000002C3520B7900 0x000002C3520B7F28 0x000002C3520B7F28)
0x00000000000000C5 (0x000002C3520B7900 0x000002C3520B7F28 0x000002C3520B7F28 0x000002C3520CDBC0)
0x000002C300000200 (0x000002C3520B7F28 0x000002C3520B7F28 0x000002C3520CDBC0 0x000002C3520D4940)
0x000002C3520B7900 (0x000002C3520B7F28 0x000002C3520CDBC0 0x000002C3520D4940 0x0000000000000000)
0x000002C3520B7F28 (0x000002C3520CDBC0 0x000002C3520D4940 0x0000000000000000 0x0000000000000000)
0x000002C3520B7F28 (0x000002C3520D4940 0x0000000000000000 0x0000000000000000 0x000002C352DE80E0)
0x000002C3520CDBC0 (0x0000000000000000 0x0000000000000000 0x000002C352DE80E0 0x00000000052DEC69)
0x000002C3520D4940 (0x0000000000000000 0x000002C352DE80E0 0x00000000052DEC69 0x000002C3528A7B70)
0x00007ffaa6f4419d (Unity) StackWalker::ShowCallstack
0x00007ffaa6f4ba39 (Unity) GetStacktrace
0x00007ffaa86c1c79 (Unity) DebugStringToFile
0x00007ffaa60ac98c (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x000001cc657371fe (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log_Injected (UnityEngine.LogType,UnityEngine.LogOption,UnityEngine.Bindings.ManagedSpanWrapper&,intptr)
0x000001cc65737003 (Mono JIT Code) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001cc65736cbb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[ ])
0x000001cc6573613e (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x000001cc65735dda (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x000001cc6573569b (Mono JIT Code) UnityEditor.Modules.BeeBuildPostprocessor:smile:efaultResultProcessor (Bee.BinLog.NodeFinishedMessage,bool,bool)
0x000001cc65733deb (Mono JIT Code) UnityEditor.Modules.BeeBuildPostprocessor:ReportBuildResults ()
0x000001cc6567774b (Mono JIT Code) UnityEditor.Modules.BeeBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs)
0x000001cc6567605e (Mono JIT Code) UnityEditor.Modules.BeeBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)
0x000001cc65670563 (Mono JIT Code) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)
0x000001cc64ceabc9 (Mono JIT Code) UnityEditor.PostprocessBuildPlayer:Postprocess (UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string,string,string,UnityEditor.BuildOptions,UnityEditor.RuntimeClassRegistry,UnityEditor.Build.Reporting.BuildReport)
0x000001cc64ceb18d (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void_int_int_int_object_object_object_int_object_object (object,intptr,intptr,intptr)
0x00007ffac3f369de (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffac3e784a4 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
0x00007ffac3e78590 (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
0x00007ffaa6e6db64 (Unity) scripting_method_invoke
0x00007ffaa6e48703 (Unity) ScriptingInvocation::Invoke
0x00007ffaa6e43995 (Unity) ScriptingInvocation::Invoke
0x00007ffaa6fd13f6 (Unity) Scripting::UnityEditor::PostprocessBuildPlayerProxy::Postprocess
0x00007ffaa8a6ae95 (Unity) PostprocessPlayer
0x00007ffaa8a65a98 (Unity) DoBuildPlayer_PostBuild
0x00007ffaa8a639f7 (Unity) DoBuildPlayer
0x00007ffaa8a5f7f2 (Unity) BuildPlayerStep
0x00007ffaa8a56227 (Unity) BuildPlayer
0x00007ffaa664a122 (Unity) BuildPipeline::BuildPlayerInternalNoCheck
0x00007ffaa659e7fb (Unity) BuildPipeline_CUSTOM_BuildPlayerInternalNoCheck
0x000001cc64992f54 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck_Injected (string[ ],UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.Bindings.ManagedSpanWrapper&,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[ ],bool)
0x000001cc64992c03 (Mono JIT Code) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck (string[ ],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[ ],bool)
0x000001cc649913b3 (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
0x000001ccf40e2f8b (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
0x000001ccf40e25ab (Mono JIT Code) UnityEditor.BuildPlayerWindow:BuildPlayerAndRunInternal (bool)
0x000001ccf3ff2ac3 (Mono JIT Code) UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform,UnityEditor.Modules.IBuildPostprocessor)
0x000001ccf3fd65bb (Mono JIT Code) UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings ()
0x000001ccf3fb0f13 (Mono JIT Code) UnityEditor.BuildPlayerWindow:OnGUI ()
0x000001ccb1ba797a (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect)
0x000001ccb1ba7453 (Mono JIT Code) UnityEditor.DockArea:smile:rawView (UnityEngine.Rect)
0x000001ccb1b8156b (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
0x000001ccb0af6099 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:smile:oOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
0x000001ccb0af3253 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
0x000001cce67b7d9b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
0x000001cce67b7a73 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
0x000001cce67b699b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
0x000001cce67b65fb (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
0x000001c98af65a4b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleEventBubbleUp (UnityEngine.UIElements.EventBase)
0x000001c98af658b5 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase)
0x000001c98af6578b (Mono JIT Code) UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool)
0x000001cce67b55fb (Mono JIT Code) UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool,bool)
0x000001cceeb5bf83 (Mono JIT Code) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool)
0x000001ccaace721b (Mono JIT Code) UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool)
0x000001cceeb5991b (Mono JIT Code) UnityEngine.UIElements.EventDispatchUtilities:smile:ispatchToCapturingElement (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2)
0x000001cceeb591db (Mono JIT Code) UnityEngine.UIElements.EventDispatchUtilities:smile:ispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2)
0x000001cceeb58ff3 (Mono JIT Code) UnityEngine.UIElements.PointerEventBase`1<T_REF>:smile:ispatch (UnityEngine.UIElements.BaseVisualElementPanel)
0x000001ccaace59ea (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel)
0x000001ccaace4d13 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:smile:ispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode)
0x000001ccaace4833 (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
0x000001ccae055bab (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:smile:oDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
0x000001ccae054dd3 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
0x000001ccae054744 (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
0x000001ccae05443b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
0x000001ccae05213c (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
0x000001ccae0524b6 (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
0x00007ffac3f369de (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffac3e784a4 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
0x00007ffac3e78590 (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
0x00007ffaa6e6db64 (Unity) scripting_method_invoke
0x00007ffaa6e48703 (Unity) ScriptingInvocation::Invoke
0x00007ffaa6e43995 (Unity) ScriptingInvocation::Invoke
0x00007ffaa6f76fda (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
0x00007ffaa7969448 (Unity) GUIView::ProcessRetainedMode
0x00007ffaa7fa7fe5 (Unity) GUIView::OnInputEvent
0x00007ffaa7969393 (Unity) GUIView::ProcessInputEventFromAPI
0x00007ffaa796920e (Unity) GUIView::ProcessInputEvent
0x00007ffaa7fa88f0 (Unity) GUIViewPlatform::ProcessEventMessages
0x00007ffaa7fa5f45 (Unity) GUIViewPlatform::GUIViewWndProc
0x00007ffb332489a1 (USER32) DispatchMessageW
0x00007ffb33248461 (USER32) DispatchMessageW
0x00007ffaa7f82d13 (Unity) MainMessageLoop
0x00007ffaa7f8868d (Unity) UnityMain
0x00007ff6c8302cda (Unity) __scrt_common_main_seh
0x00007ffb3234257d (KERNEL32) BaseThreadInitThunk
0x00007ffb33eaaf28 (ntdll) RtlUserThreadStart