Our commitment for Unity 6 is to provide a faster, more reliable, and more stable Engine. We’re excited to announce that Unity 6.2 is now production-supported.
Get access to this and more by downloading Unity 6.2 today, or see more details and bug fixes in release notes.
Unsure how to go about upgrading? Check out the upgrade guides to help you go from previous Unity releases to Unity 6.2. For complex productions with a high number of dependencies, find out how our Success Plans can ensure the upgrade process goes smoothly.
Highlights from the Unity 6.2 release
You can find a full list of what’s new in Unity 6.2 here, but take a look at some highlights below and join us live on stream on August 19th to break it down.
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Unity AI Beta: Make creating with Unity faster and easier. Natively integrated in the Unity Editor, the Unity AI Beta is included as part of the production-supported Unity 6.2 release. Unity AI provides contextual assistance, automates tedious tasks, generates assets, and lowers the barrier to entry.
- All users who install Unity AI get free, unlimited Unity Points during the beta. Points will expire when Unity AI transitions to a paid model in the future. In the meantime, we’d love your feedback. Check out the roadmap and share your suggestions.
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Android XR updates in 6.2: Unity 6.2 introduces key updates to strengthen Android XR development. Unity’s Android XR package transitions into a verified state with 6.2, providing developers with a stable and production-quality foundation for building Android XR applications. We strongly recommend upgrading to Unity 6.2 as the verified package aligns with the latest engine improvements and offers the most robust support for Android XR. Notable updates include:
- Hand Mesh Functionality: Users can now visualize hand meshes and utilize them for occlusion.
- Dynamic Refresh Rate: Support for dynamically adjusting the display’s refresh rate during runtime ensures smoother performance.
- Visibility Mesh Occlusion: This feature reduces GPU overhead for post-processing effects in URP, making it more practical to apply image effects like color grading and vignetting on untethered XR devices.
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Graph Toolkit is an API framework that empowers you to build custom editor-based graph tools.
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Mesh LOD is now available to automatically generate levels of detail at import to reduce iteration times.
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World Space UI for UI Toolkit is now available to render UI directly in world space for immersive XR and gaming environments.
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Developer Data Framework: Our recently announced Developer Data framework, reflects our commitment to providing developers with transparency and control over their data usage within the Unity ecosystem. This transparency and control will remain pivotal as we release additional live service capabilities from within the editor.
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New Diagnostics: Unity 6.2 brings new diagnostics features that help you monitor performance and stability across devices in real time. With these new features, you will gain enhanced crash and ANR reporting to diagnose issues faster, see how your game performs across diverse device types and specs, and more.
See more details in the release notes.
Remember that Unity 6.2 is a Supported release, which means it receives the same level of support as an LTS (including bug fixes and critical platform updates) until the next release is published. Being able to confidently upgrade to the latest Update means you can always keep your productions on the most current release without sacrificing stability or performance.
Still have questions? Learn more about release support.
Note: If you’re capturing screenshots or videos of the Unity Editor, follow these guidelines from our online evangelism team.

