Bloom flickering in HDRP persists in build.

I have a question, in my new project, which uses HDRP, I have bloom effects, but they flicker and blink weirdly when I move around both in editor and play mode and even in the build. I don’t know where it comes from, but I have the suspicion that it has to do with the Anti-Aliasing.

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I believe your intuition is right. Bloom is most probably enhancing really small jittering from TAA. Try to disable temporal anti-aliasing in your camera settings and see if that is still happening.

If that comes from here, there’s a lot of settings (even more settings in high) to fiddle with to try and get rid of flickering.
Hope this helps.

I was using Fast Approximate Antialiasing before and I already tried all the settings and my camera inspector doesn’t look like this.

It looks like this:6976808--822881--upload_2021-3-26_11-26-28.png