Howdy everyone, back again with another In Case You Missed It. This one is covering both November & December. Let me know if I missed anything!
Discussions posts
Last ICYMI:
Announcements:
- Platform Support Update: Magic Leap (x86_64) Build Target Now Limited in Unity 6.3
- Unity 6.3 - Addressables and HTTP/2 support
- Unity Matchmaker Opens Up Hosting Support
- The Asset Store Black Friday Sale is live!
- Unity Developers will be able to bring their games to Fortnite
- Issue impacting Legacy package for Unity Ads
- Exclusive: Unity Pro Hours
- Interactive public roadmap changes
- Deprecation Notice: Unity Support for Facebook Instant Games
- Generators: Incoming changes - Nov 2025
- Cloud Code C# Modules now automatically log exceptions!
Events:
- Tastes & Trends 2025 Survey Results
- 6.4 Beta Sweepstakes - Your chance to win one of three GPUs
- Unite 2025
- Announcing the 20th Anniversary Official Unity Game Jam!
- The Unity Awards 2025 Nominees are here - Vote now on your Favorites
Releases:
- Unity 6.3 LTS is now available
- Unity 6.3 - New Multiplayer Templates available in the Hub
- Behavior Package 1.0.14 Released!
- Platform Toolkit - Official cross platform API - now available for 6.3
- UI Toolkit Test Framework is available in 6.3!
- We are pleased to announce a new release of Content Management Sample!
- Netcode for GameObjects v2.7.0 is now publicly available
- Input System 1.16.0 & 1.17.0
- Netcode for GameObjects v1.15.0 is now publicly available!
Feature Previews, Pre-Releases, and Roadmap updates:
- Unity 6.5 Alpha is now available
- Prediction with GameObjects coming to Netcode for Entities!
- ECS Development Status - December 2025
- Planned breaking changes in Unity 6.5
- Matchmaker Third-Party Hosting Support: Status Update
- UI Toolkit development status and next milestones
- The Unity Engine roadmap - Unite 2025
- Feature Highlight: Improved Overlay Panel Workflows
- Unity IAP package - November 2025 Update
- Feature Highlight: Improved Grid and Snap workflows
- Introducing Unity Building Blocks - Production-Ready Components for Faster Setup
Documentation:
- Unity 6.3 User Manual
- New Unity Version Control / Plastic SCM Documentation Page
- New Unity Build Automation Documentation Page
- Building a Player - documentation update: feedback welcome!
Technical Articles/EBooks:
- Architecting scalable enterprise training systems in Unity (MFG eBook)
- Optimize a complex car model with Asset Transformer Toolkit 3.2
- Building a culture of collaboration: A strategic guide to digital workflow excellence
- Why await Resumes on the Main Thread in Unity - SynchronizationContext
- Understanding Memory Management in Unity
- Graphics device filtering for Vulkan and DX12
- Introducing Asynchronous Programming in Unity
- Unity VR+ Tutorial: Building Games That Work in Both VR and Desktop
Videos:
- Free Webinar – “Master Multi-Threading in Unity”
- Making it shine: Advanced visual techniques in Unity | Unite 2025 presentation
- From the operating room to the living room: Philips healthcare innovations powered by Unity
- Mercedes-Benz and the delight of in-vehicle experiences powered by Unity
- Pixels to places: Building immersive futures in AEC with Foster & Partners
- Vista Wrenders: Cheaper, better, faster
- ROUVY: Powering an AR revolution in indoor cycling
- BMW’s digital evolution: Mastering assets with Unity’s Asset Manager
Blogs:
- Outbound’s clip shader approach: Precise foliage discarding for real-time environments
- Unity 6.3 LTS is now available
- Celebrating excellence: Unity Awards 2025 winners
- Our 2025 advanced technical content recap: Upskill your game development with these resources
- 2025’s brightest stars: A holiday customer story round-up
- Inside EOGAMES Studio: 12 answers on crafting top hybrid games
Case studies / Customer Testimonials:
- Adaptive AI meets XR: How Lucid Reality Labs and Unity redefine hands-on medical training (Case study)
- Confidence before clinical practice: How Labster is revolutionizing nurse training with VR (Case study)
- How PALFINGER is elevating crane sales with real-time visualization and calculations built on Unity (Case study)
Livestreams:
- What’s NEW in Unity 6.3 LTS?
- 17th Unity Awards
- Getting Started with the Discord Social SDK in Unity | Learn Content Spotlight
- NIMRODS x DOTS: Scaling to 100k+ bullets