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PSO Caching Improvements in Unity 6.5
Greeting from the Graphics team,
We are happy to share some interesting updates for PSO (Pipeline State Object) tracing and pre-caching in Unity 6.5. Integrating PSO tracing in your project can improve rendering perform…
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13
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5222
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September 9, 2026
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PanelRenderer: Evolution of the UIDocument Component in 6.5+
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141
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9413
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October 20, 2026
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Behavior Package 1.0.16 Released!
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33
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2271
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October 9, 2026
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Introducing Lighting Search
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19
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2608
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September 21, 2026
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Feedback After Building A Dialogue System With GTK
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3
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224
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September 11, 2026
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Advanced Text Generator (ATG) Now Default in 6.5
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42
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3496
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September 5, 2026
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RE style movement and camera control
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1
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88
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August 25, 2026
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Unity 6.5 Alpha/Beta: Special Credits
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4
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318
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August 6, 2026
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How to use new VisualElementReference<T> API
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3
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381
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July 17, 2026
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Physics Core 2D in Unity 6.5
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39
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4560
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June 18, 2026
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6.5 Beta Sweepstakes - Your chance to win a GPU!
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26
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2207
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June 16, 2026
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Non-serialized VisualElementReference<T0> have a default value set during code reload without users setting one
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0
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77
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June 4, 2026
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Unity 6.5 Beta is now available
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9
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5265
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June 4, 2026
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Behavior package hasn't fixed deprecation errors
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2
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476
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May 29, 2026
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Sentry SDK for Unity doesn't work for Unity 6.5-beta (b8 & b9) for iOS building
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0
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298
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May 21, 2026
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Can Unity move the built in SpriteRect class out of UnityEditor assembly
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0
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251
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May 16, 2026
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Physics2d Core: draw option draw in all cameras
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3
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540
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May 14, 2026
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Editor modules do not install in Unity Hub on Linux (>=16GB RAM) (Disk quota exceeded)
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2
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271
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May 7, 2026
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OculusXR Package Deprecation
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3
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1446
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May 2, 2026
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BatchRendererGroup DrawCall is defferent in DX11 and DX12
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2
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149
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May 1, 2026
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New Cloud Code features to develop, deploy and grow your games
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0
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936
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May 1, 2026
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Awaitable Performance on par with UniTask?
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16
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870
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April 29, 2026
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Rider ECS generated code not visible
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1
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348
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April 28, 2026
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Tilemap crashes and rendering bugs in Unity 6.4, 6.5, and 6.6 collection post
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13
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1088
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April 28, 2026
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How to create undestructible nodes and nodes on graph creation
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1
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450
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April 27, 2026
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NPU support for Sentis
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1
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544
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April 17, 2026
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Skinned Mesh turns invisible with 'Optimize Game Objects' in Mesh Rig import settings, when the object in the scene is a prefab varient
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0
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374
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April 8, 2026
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