| Topic | Replies | Views | Activity | |
|---|---|---|---|---|
|
Opening your Unity production to the whole team - closed beta is live
At Unite Seoul we showed what we’ve been building: a new API and set of services (plus the Unity CLI) that open a Unity production to your whole team and their agents, without everyone needing to work in the Editor. Prod… |
|
0 | 1831 | July 15, 2026 |
|
Apple Rosetta deprecation and your Mac Intel-based games: what to do and when
Hello Mac game developers, We wanted to amplify the messaging around Rosetta’s deprecation and signpost you to the options for your projects, with plenty of runway to plan ahead. Developers shipping Universal Mac binar… |
|
2 | 2035 | July 3, 2026 |
|
Unity 6 developers - migrate to IAP 5 with our new AI skill and get ready for D2C
We’ve shipped an IAP migration skill that helps you move your projects from Unity IAP 4 to Unity IAP 5. It works in both Unity AI Assistant and Claude Code, and it’s designed for teams who’ve been putting off the upgrade… |
|
5 | 3832 | June 18, 2026 |
|
PSO Caching Improvements in Unity 6.5
Greeting from the Graphics team, We are happy to share some interesting updates for PSO (Pipeline State Object) tracing and pre-caching in Unity 6.5. Integrating PSO tracing in your project can improve rendering perform… |
|
13 | 3863 | September 9, 2026 |
|
Increasing the OpenGLES minimum spec in Unity 6.6
Greeting from the Unity Graphics team, Unity 6.6 will officially increase the Android minimum spec to require OpenGLES 3.1 version or higher. We will now remove the Android Player setting for Require ES 3.1. All Android… |
|
6 | 2475 | May 12, 2026 |
|
Unity Build Automation Console Support Available
Hi everyone, We’ve seen Unity developers build over 10 million times using Unity Build Automation, and we know many of you have been waiting to automate your console build workflows in the cloud. We are happy to announ… |
|
0 | 1719 | April 9, 2026 |
|
Unity 6.6 Alpha is now available
Hi everyone, We’re excited to kick off the public Alpha for Unity 6.6 and start sharing weekly builds with you for early testing! Through the 6-6-Alpha tag, you can discuss 6.6 pre-releases with us and the wider commun… |
|
1 | 5347 | May 14, 2026 |
|
End of support of Cinemachine 2, from Unity 6.5 and beyond
Hello! With the ongoing integration of CoreCLR into Unity, bringing significant changes and improvements to the Editor, we decided to focus our effort on upgrading Cinemachine 3 to make it compatible with 6.5. As a resu… |
|
7 | 3261 | June 3, 2026 |
|
Render Pipelines strategy for 2026
We want to share where our focus is when it comes to Unity’s render pipelines. This is a topic we know is on a lot of your minds, and one we discussed extensively with many of you, including at Unite Barcelona. We’ve hea… |
|
901 | 54100 | September 5, 2026 |
|
[Android] Unity Engine support for 16 KB memory page sizes (Android 15+)
Hello folks, We are excited to bring support for future 16 KB compatible devices to the Unity Engine! With Android 15, Google introduced support for 16 KB memory page sizes in the OS. It is expected that device manufac… |
|
128 | 64220 | April 14, 2026 |
|
visionOS Release Notes 3.0
The latest release of Unity’s official support for visionOS 26 is now available for all Unity Pro, Enterprise and Industry subscribers on Unity 6.3 via the 3.0 packages. Highlights for Release 3.0 This release includes… |
|
8 | 2104 | February 20, 2026 |
|
Platform Support Update: Magic Leap (x86_64) Build Target Limited Starting Unity 6.3
Starting in Unity 6.3, the Magic Leap (x86_64) build target will be limited to existing projects only. You’ll still be able to open and build current projects targeting Magic Leap (x86_64), but new projects can not be cr… |
|
7 | 2367 | April 10, 2026 |
|
Introduction to the new Asset Store Hub
Explore the new Asset Hub! The Unity Asset Hub features thousand of curated asset and tools that can help you reduce costs, complexity, development time. Assets for Professionals Check out top assets used by professio… |
|
2 | 3624 | August 24, 2026 |
|
Welcome to Unity Discussions
Welcome to Unity Discussions, the place for you to ask questions, discuss, help others, and get help from peers regarding Unity development. Unity Discussions Categories On this community forum, you will find a multitu… |
|
0 | 4297 | September 16, 2024 |
|
Early Unity Versions Downloads
Hey, We sometimes get requests for the early versions of the Unity Editor. Please note that we don’t support downgrading a project to an older editor version. However, you can import projects into a new editor version.… |
|
18 | 18397 | March 21, 2026 |
|
Keywords & Branching
Hey fellow Shader Artists! Not so long ago, I posted about Shader Graphs Properties , and in a similar fashion, I wanted to share some information about Keywords and Branching to save everyone a long read through the do… |
|
26 | 8444 | May 15, 2026 |
|
Unity IAP packages 5.4.3 and 4.15.1 are now available
Unity IAP - Purchasing SDK Updates Unity Services Window: Users can install and update in the Cloud Services window, under In-App Purchasing, by pressing the ‘Import’ or ‘Update’ button. Asset Store: Unity IAP is now a… |
|
200 | 188838 | September 8, 2026 |
|
How To - Capturing Device Logs on Android
For troubleshooting and debugging, it is often very helpful to capture the device logs. The device logs contain information about the status of a running application on the device and any errors encountered. The IAP Engi… |
|
0 | 70613 | April 26, 2018 |
|
How To - Capturing Device Logs on iOS
For troubleshooting and debugging, it is often very helpful to capture the device logs. The device logs contain information about the status of a running application on the device and any errors encountered. The IAP Engi… |
|
1 | 44376 | August 17, 2024 |
|
Unity Analytics FAQs
This thread contains answers to frequently asked questions on the Unity Gaming Services Analytics package. We welcome your feedback and will add more answers to this thread as questions arise. Feedback In terms of feed… |
|
4 | 15213 | December 18, 2024 |
|
How to appeal your case: When Ad delivery is disabled or Organization has been blocked
Thank you for using the Unity Ads SDK. Unity Ads actively monitors every publisher and advertiser to ensure that users are not violating our policies. Our system will ban any users involved in fraudulent behavior. If y… |
|
4 | 7013 | June 13, 2025 |
|
Unity Gaming Services: Billing FAQs
Do I need to enter payment information for Unity Gaming Services in order to make use of any services on my Dashboard? No, not exactly. Unity Gaming Services have free tiers and you do not need to add a payment method i… |
|
0 | 21653 | June 14, 2022 |
|
How to get started with Vivox and in-game chat - On-demand webinar
Hey everyone! Wanted to share our on-demand webinar to help you get started bringing high-quality voice comms to your multiplayer games – built with any engine, released on any platform. If you would like to catch up o… |
|
3 | 5077 | March 2, 2025 |
|
LevelPlay FAQ
Ads don’t work while testing in the Unity Editor. Unfortunately trying to run in editor will result in unsupported platform errors for the moment. We may include editor testing support to LevelPlay in the future, but f… |
|
0 | 3896 | January 27, 2023 |
|
Tutorial - Authentication with Google Play Games
***Information in this guide is correct from date of upload: 2025/04/17 guide updated using ** Latest version of Unity 6 Google Play Plugin 2.0.0 Unity Authentication 3.4.1 Android 15 device Summary This is a step by … |
|
99 | 31448 | March 4, 2026 |
|
Unity DevOps Tutorials
Hi everyone, We launched a new course on Unity Learn, called Get Started with Unity DevOps It’s available here: Get started with Unity DevOps - Unity Learn We also have a quick start guide that shows how to use Unity … |
|
4 | 4249 | August 26, 2024 |
| [Android] [iOS] [UnityWebRequest] Requests with "UnityWebRequest" are open for SSL Proxying (#2020) |
|
0 | 5 | September 13, 2026 |
| Gravity Thread – Android Closed Testing |
|
0 | 5 | September 13, 2026 |
| Four skills in Unity-Technologies/skills have invalid YAML frontmatter and can't be installed |
|
0 | 2 | September 13, 2026 |
| Play mode bug |
|
3 | 33 | September 13, 2026 |