In Case You Missed It - July 2025

Howdy everyone, every month Unity provides a bunch of content across its many channels and I know it can be hard to keep track or even be aware of the things going on. With that in mind, I want to try out this idea of a monthly post that summarizes all of the things that have come out in a single place (granted: this isn’t an exhaustive list and I may have missed some stuff).

I make no promises that this is something we will continue to do as that depends entirely upon whether or not people find value in it. With that being said:

Discussions posts

Documentation updates:

Releases:

Feature Previews, Pre-Releases, and Roadmap updates:

Technical Articles:

eBooks:

How-to Articles:

Videos:

Blogs:

Livestreams:

Unity Learn:

Case studies / Customer Testimonials:

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Well, I think this is a very very good idea, nice one @Mike-Geig :ok_hand:

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Honestly, such a summary should be promoted at least as much as the Unity blog!
Why not make it a blog entry?
A lot of people follow Unity for its Engine after all.

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I agree, this is one of those things that would be perfect to help reinvigorate the Unity blog.

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Appreciate these!
Hope monthly recaps will stay (unlike the blitz days for Q&A)

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@DragonCoder @Murgilod The easiest answer is that I can just post to Discussions. The blog has become more of a marketing machine, and thus posting there requires more sign offs and overhead. If this proves its value and becomes something people really use, I could make a case for it. Until then, I am going low friction.

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So, I’m the one who kicked off blitz days and my team ran them in the past. I really liked them, but the participation on the community side really tapered off, to the point that it was hard to justify the engineers time to staff it.

That being said, there have been conversations about the value they provided and possible ways to reduce the “lift” to make them happen. Nothing concrete yet though.

Unless you meant “I hope blitz days don’t stay” (English is weird like that), in which case, good to know! :rofl:

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Thanks for consolidating this! I’ve missed a few of these, so this is extremely valuable.

Agreed about formalizing this some way into the blog.

This fragmentation of Unity information is something I’ve been thinking about lately, especially after reading the Godot release blogs, which feel more consolidated with a unified voice about what’s going on that feels like Unity is missing. WordPress’ releases ane videos are an excellent model as well. I wish there was:

  • A centralized location where info like this and writeups about releases can be found. The blog only seems to get one basic overview post on the big releases.
  • Info about the various package releases written about too, as part of updates. They’re all kinda separate and I’ve seen some important features fly under the radar. More than just a bare bones patch notes that I’d have to hunt down; screenshots, video, how to use new features.
  • Some more detailed posts about what was done in minor releases, betas/alphas, etc. Including current state of betas & alphas (is 6.2 close to release? I just happened to read in a thread that 6.3 will be the next LTS and not 6.2?)
  • I’m surprised there isn’t an email newsletter with these sort of centralized updates as well.

Right now I will click on the “Official” tag in Discussions to try and see what’s happening, as well as sometimes seeing what new YouTube videos show up.

Some other random thoughts around the subject of trying to keep up with what’s going on with Unity as a developer:

  • The eBooks are packed with a ton of great info. I wonder why they are not put into a webpage instead, possibly as part of the docs, for easier access and keeping up to date.
  • I wish the roadmaps were more up to date with what’s being work on and descriptions more fleshed out, so I could actually use this to get a sense of where things are at and what’s being prioritized.
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Of course the blog is meant for marketing, but I was implying that such a list of steady progress does also serve that purpose. Game devs do it like that with their devblogs too after all.
It might be positive especially as it reaches the more technically versed people who are on the fence which engine to use for a next project etc. :slight_smile:

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Haha no I loved the blitz days!
But yeah they became smaller over time. I personally just spammed all my questions in the first few and didn’t have many outside of bug report for future blitz days.
Maybe that’s a good thing, because that means that communication is clear

I think this is a great idea. It is annoying to have to check everywhere to gather all info. It always seems like you are missing something. And also, I always feel like Unity is so disperse, not unified, so yes, I think this is exactly what we need.

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Thanks very useful.

This goes to a google docs page with access denied.

Good catch. Fixed

August post is live: In Case You Missed It - August 2025

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